Stargate Worlds: DOA
January 21st, 2008 | Posted In: Gaming News | No commentsJust when I thought there might be a game coming out that I was interested in (other than AoC), I read this:
IGN: So you can take cover too?
Dan Elggren: Absolutely. You can utilize the environment to break line of sight, you get a bonus for being behind cover; it gives you a little more protection. We’re going to try to emphasize to the player that that’s really where you want to be, is to move out of the way so you’re not standing out in the open. If you do stand out in the open you’re probably going to get “pwned.”
Chris Klug:: It’s traditional MMO in that combat is resolved and that targeting is done. It isn’t like an FPS in that you’re not shooting real bullets, there’s no physics engine, we’re not causing you to have to follow a target as the target runs across the battlefield. You target by Tab-ing or by clicking like in an MMO and you start firing, and there’s a combat resolution system under the hood that’s taking care of the details as in a typical kind of role-playing game. The biggest difference is it’s not a hit point battle. If you’re standing out in the open and you’re attacked by even lower level guys than you and you don’t do anything, you’re going to die unless you take advantage of the cover and ability set as Dan said.
IGN: What do you mean by it’s not a hit point battle?
Chris Klug:: What I mean is that in traditional MMOs the goal is to increase your hit points such that you can stand toe-to-toe with somebody and outlast them. Everything is measured in DPS and hit points, and you can do the math and unless you totally screw up, you’re always going to beat somebody who has less hit points than you, as long as you have a comparable weapon or better weapon.
In our game, it’s about do you take cover, do you take advantage of cover, are you using your ability set to your best advantage, are you keeping track of where the enemy Jaffa is flanking you, because if you lose track of him on the battlefield he’ll come around and shoot you in the back because you’re always engaged in multiple targets.
I am asleep. You just put me to sleep.
Tags: Cheyenne Mountain, Chris Klug, IGN, preview, Stargate Worlds, sucks, tabbed combat
